META

Ramses - The Rainbox Asset Management System

Warning

Ramses is still under active development, and this documentation is still being written.

We strongly invite you to read the changelog to know what’s going on, and especially to have a look at the known issues.

What’s this?

Ramses, the Rx Asset Management System, is a complete framework to help you, your team, your studio, track the production of your films.

It is meant to be used both by freelancers, small or big teams.

Let’s have a look at a few key features.

Read the changelog to know exactly what’s already available and what’s planned (along with known issues)

▹ Free and open source

Ramses is licensed under the GNU General Public License v3, which means you’re free to do anything you’d like with it, use it the way you want, modify it, and share your modifications.

▹ Modular and scalable

Ramses is made of several components which can be used either individually or as a whole framework. If you just need an add-on to your creative software to improve your workflow and versionning, you could use only one of the Ramses Add-ons. If you’re interested in production tracking, you’ll need the Ramses Client Application and maybe connect it to the Ramses Server to stay connected with your team.

Of course, each of these components can work together and share information for a seamless integration into your workflow.

This scalability makes Ramses a good choice for individuals as well as teams of all sizes.

▸ Read more

▹ Production Planning

Ramses helps you easily plan your production, and estimate how long you’ll need to produce your project.

For each shot and asset of the project, you’ll be able to (automatically) estimate how long it will take to produce, and Ramses will keep track of all estimations for you so you can plan accordingly.

▸ Read more

▹ Production Tracking

At any time, Ramses can tell you where you are in the production, how late (or not) you are, and warn you if something’s going wrong.

You can always keep a close (or overall) look at the production, and check which assets and shots are longer or shorter to produce, and the state in which they are at any time.

▸ Read more

▹ Pipeline automation

In combination with the Ramses Add-ons which integrate Ramses in your favorite creative software, Ramses is able to automate your pipeline, managing the versionning of the files, the exports, imports and all these manual tasks a robot could do for you.

An example: the Autodesk Maya shelf of the Ramses Maya Add-on.

With a nice and modern nodal view, it’s easy to design your pipeline, connecting each step and setting how the data should go from one step to the other. All this information will be used both by the Ramses production tracking algorithms and the Add-ons to help you focus on your real work: creation.

▸ Read more

▹ (Very) Easy-to-use

A tool like Ramses is here to help, not to give you a headache.

All user interface components have been carefully crafted to be beautiful, but most of all to be intuitive and practical. Everything has to be clear, precise, and meaningful.

Of course, there’s this comprehensive documentation if you have any doubt…

▹ And also…

▹ The future

Ramses is (far from) not finished. And probably never will: it is going to evolve, and there are a lot of other planned features and improvements on their way!

Read the changelog for more details about what’s going on, and known issues

Here are some of the features which are not available yet but which will be available in the future.

There’s also a lot of ongoing work to extend the supported creative applications through Ramses Add-ons. This table shows what’s planned, what’s already available, what will be available soon.

Application Scripting Language Status Comment
API Python icon A Beta version is already available.
API ExtendScript icon For Adobe Creative Cloud
API UXP icon For Adobe Creative Cloud
UXP is a new scripting environment for Adobe Software. Ramses won’t officially support it until it is mature enough, which is not the case as of July 2020. This being said, the ExtendScript API may be compatible with UXP.
Adobe After Effects ExtendScript icon
Adobe Illustrator ExtendScript icon Low-priority
Adobe Photoshop ExtendScript icon
Autodesk Maya Python icon A Beta version is already available.
Autodesk Maya
Rubika Flavor
Python icon A Beta version is already available.
Blender Python icon
Inkscape Python icon Low-priority
Krita Python icon
The Foundry Nuke Python icon

Legend:
icon Available | icon In development | icon Planned | icon Not supported

Table of Contents

License

Software

The software this documentation is referring to is licensed under the GNU General Public License.

Copyright (C) 2020 Nicolas Dufresne and Contributors.
This program is free software; you can redistribute them and/or modify them under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program . If not, see http://www.gnu.org/licenses/.

GNU GPL3

Icons and other graphical elements

All graphical elements, especially icons, are from RxUI by Nicolas Dufresne and RxLaboratory are licensed under CC BY-NC-SA 4.0.

Copyright (C) 2021 Nicolas Dufresne and Contributors.

CC BY NC SA

This Documentation

Copyright (C) 2020 Nicolas Dufresne and Contributors.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation;
with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled “Documentation License”.

GNU GFDL